MetaArcade Adventures Platform w/ Tunnels & Trolls (w/ Giveaway!)

MetaArcade Adventures Platform w/ Tunnels & Trolls (w/ Giveaway!)

Do you enjoy reading or writing choose-your-own-adventure books? How about playing or writing role-playing adventure games? Yes? Then you should definitely check out MetaArcade. I met with David Reid (MetaArcade Archmage, Founder & CEO), Chris Toomey (MetaArcade Tavern Master, Community, PR & Marketing), and Ken…

Gen Con Activities

Gen Con Activities

Gen Con, a four-day gaming convention in Indianapolis, takes place August 4-7. This will be my third year attending and I am incredibly excited! I look forward to attending a handful of game studies panels, a couple storytelling workshops, some…

Semester's End - Reflections

Semester’s End – Reflections

This semester I worked on building an annotated bibliography on the topic of gender and gaming. This blog holds entries with my reactions to each article/book chapter that I’ve read on the issue this semester. What happens with the bibliography?…

A Conspiracy of Fishes

Reading response to A Conspiracy of Fishes, or, How We Learned to Stop Worrying About #GamerGate and Embrace Hegemonic Masculinity, by Shira Chess and Adrienne Shaw, which was published by the Journal of Broadcasting & Electronic Media in 2015. Abstract:…

Do you identify as a gamer?

Do you identify as a gamer?

Reading response to Do you identify as a gamer? Gender, race, sexuality, and gamer identity, by Adrienne Shaw, which was published in New Media & Society in 2012. Quote from the article’s Abstract: The demand for minority representation in video games often…

What Games Made by Girls Can Tell Us

What Games Made by Girls Can Tell Us

This reading, What Games Made by Girls Can Tell Us, by Jill Denner and Shannon Campe, is a chapter from Beyond Barbie & Mortal Kombat: New Perspectives on Gender and Gaming. For this post, I’ll be posting insights from the reading and…

Body, Space, and Gendered Gaming Experiences

Body, Space, and Gendered Gaming Experiences

This reading, Body, Space, and Gendered Gaming Experiences: A cultural Geography of Homes, Cybercafes, and Dormitories, by Holin Lin, is a chapter from Beyond Barbie & Mortal Kombat: New Perspectives on Gender and Gaming. MY COMMENTARY & QUESTIONS: In high school,…